> For the complete documentation index, see [llms.txt](https://trap-game.gitbook.io/trapgame/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://trap-game.gitbook.io/trapgame/welcome-to-trap-game.md).

# Welcome to Trap Game

Welcome to Trap Game, play our mini game at <https://whitelist.trapgame.gg>. Top scores will get you WL to our upcoming mint. Read on below for more details!

TLDR: Trap Game is a NFT collection minting on Hype EVM starting at 2000 supply where all mint proceeds will be used to form a treasury to back the total supply of NFTs. The treasury will work on increasing treasury value as we go.

<figure><img src="/files/OdKwWZ2Qb19npuvSGZ1e" alt=""><figcaption></figcaption></figure>

Unlike traditional p2e games where early entrants make money and late comers are usually exit liquidity. We want to build a treasury and incentivize long term hodling by letting users auto compound to keep up with inflation.&#x20;

We want to onboard the next wave of Hype EVM users through a simple and fun interface. Our ideal user is someone that wants to maximise yield on their spot Hype holdings but does not have time to actively manage it.&#x20;

Within Trap Game, users can buy NFTs, stake them and auto compound. Essentially setting and forgetting, occasionally checking back to stay up to date with what we are doing.

<figure><img src="/files/QegSbtavPgwUAYjMYE8P" alt="" width="563"><figcaption></figcaption></figure>
